The History of Computer and Video Games

Atari 2600 Games & System
Atari 2600 Games & System. Morguefile

It would be somewhat of a misnomer to attribute the creation and development of video games to any singular moment. Rather, it can be best described as an ongoing evolution, a long and winding journey of advancements, with numerous inventors all playing a pivotal role. So let's begin!

  • In 1952, A.S. Douglas wrote his PhD degree thesis at the University of Cambridge on Human-Computer interaction. As part of the project, Douglas created the first graphical computer game: a version of Tic-Tac-Toe. The game was programmed on a EDSAC vaccuum-tube computer, which had a cathode ray tube display.
  • In, 1958, William Higinbotham created the first video game ever. His game, called "Tennis for Two," was created and played on a Brookhaven National Laboratory oscilloscope. Then in 1962, Steve Russell invented "SpaceWar!" "Spacewar!" was the first game intended for computer use. Russell used a MIT PDP-1 mainframe computer to design his game.
  • In 1967, Ralph Baer wrote the first video game played on a television set, a game called "Chase." Ralph Baer, who was then part of Sanders Associates, a military electronics firm, first conceived of his idea in 1951 while working for Loral, a television company.
  • In 1971, Nolan Bushnell together with Ted Dabney, created the first arcade game. It was called "Computer Space," based on Steve Russell's earlier game of "Spacewar!" The arcade game "Pong" was created by Nolan Bushnell, with help from Al Alcorn, a year later. Nolan Bushnell and Ted Dabney would go on to become the founders of Atari Computers that same year. In 1975, Atari re-released Pong as a home video game.
  • Larry Kerecman, one of the first video arcade game operators, wrote: 

"The brilliance of these machines was that Nolan Bushnell and company took what was computer programming (in Space War) and translated it into a simpler version of the game (no gravity) using hard-wired logic circuits. The printed circuit boards that comprise electronics of these games use integrated circuits called small-scale integrated circuits. They consist of discrete logic chips and gates or gates, 4-line to 16-line decoders, etc. straight out of the Texas Instruments catalog. The shape of the rocket ship and flying saucer even are visible in a pattern of diodes on the PC board."

  • In 1972, the Odyssey, the first commercial home video game console was released by Magnavox. The game machine was originally designed by Ralph Baer while he was still at Sanders Associates in 1966. Baer managed to gain his legal rights to the machine after Sanders Associates rejected it. The Odyssey came programmed with twelve games.
  • In 1976, Fairchild released the first programmable home game console called the Fairchild Video Entertainment System, which was later renamed Channel F. Channel F was one of the first electronic systems to use a newly invented microchip invented by Robert Noyce for the Fairchild Semiconductor Corporation. Because of this chip, video games were no longer limited by the number of TTL switches.
  • On June 17, 1980, Atari's "Asteroids" and "Lunar Lander" were the first two video games to ever be registered in the Copyright Office.
  • In 1989, Nintendo introduced the popular Game Boy system, a portable handheld video console created by game designer Gumpei Yokoi. He was also known for Virtual Boy, Famicom (and NES), as well as the Metroid series.